I'm Michael Suodenjoki - a software engineer living in Kgs. Lyngby, north of Copenhagen, Denmark. This is my personal site containing my blog, photos, articles and main interests.
I'm Michael Suodenjoki - a software engineer living in Kgs. Lyngby, north of Copenhagen, Denmark. This is my personal site containing my blog, photos, articles and main interests.
Updated 2011.01.23 15:37 +0100 |
Found the following (via) at Jacob Nielsens's useit.blog.
The table below summarizes these goals and lists typical research approaches and methods associated with each:
Product Development Phase | |||
---|---|---|---|
Strategize | Optimize | Assess | |
Goal: | Inspire, explore and choose new directions and opportunities | Inform and optimize designs in order to reduce risk and improve usability | Measure product performance against itself or its competition |
Approach: | Qualitative and Quantitative | Mainly Qualitative (formative) | Mainly Quantitative (summative) |
Typical methods (for research): | Ethnographic field studies, focus groups, diary studies, surveys, data mining or analytics | Cardsorting, field studies, participatory design, paper prototype and usability studies, desirability studies, customer emails | Usability benchmarking, online assessments, surveys, A/B testing |